Sunday, December 30, 2012

Dogs and Cats

WHAT IS A CAT ?


1) Cats do what they want

2) They rarely listen to you

3) They're totally unpredictable

4) They whine when they are not happy

5) When you want to play, they want to be alone

6) When you want to be alone, they want to play

7) They expect you to cater to their every whim

8) They're moody

9) They leave hair everywhere

10) They drive you nuts and cost you money


CONCLUSION: They're tiny little women in fur coats.



WHAT IS A DOG?


1) Dogs lie around all day, sprawled on the most comfortable piece of furniture in the house

2) They can hear a package of food opening half a block away, but don't hear you when you're in the same room.

3) They can look dumb and lovable all at the same time.

4) They growl when they are not happy

5) When you want to play, they want to play

6) When you want to be alone, they want to play

7) They are great at begging

8) They will love you forever if you rub their tummies

9) They can never have enough toys and they leave them everywhere

10 ) They do disgusting things with their mouths and then they try to give you a kiss


CONCLUSION: They're tiny little men in fur coats.

Sunday, December 23, 2012

Capitalism and Cows

TRADITIONAL CAPITALISM -- You have two cows. You sell one and buy a bull. Your herd multiplies, and the economy grows. You sell them and retire on the income.

AN AMERICAN CORPORATION -- You have two cows. You sell one, and force the other to produce the milk of four cows. You are surprised when the cow drops dead.

FRENCH CORPORATION -- You have two cows. You go on strike because you want three cows.

A JAPANESE CORPORATION -- You have two cows. You redesign them so they are one-tenth the size of an ordinary cow and produce twenty times the milk. You then create clever cow cartoon images called Cowkimon(tm) and market them world-wide.

A GERMAN CORPORATION -- You have two cows. You re-engineer them so they live for 100 years, eat once a month, and milk themselves.

A BRITISH CORPORATION -- You have two cows. Both are mad.

AN ITALIAN CORPORATION -- You have two cows, but you don't know where they are. You break for lunch.

A RUSSIAN CORPORATION -- You have two cows. You count them and learn you have five cows. You count them again and learn you have 42 cows. You count them again and learn you have 12 cows. You stop counting cows and open another bottle of vodka.

A SWISS CORPORATION -- You have 5000 cows, none of which belong to you. You charge others for storing them.

A HINDU CORPORATION -- You have two cows. You worship them.

A CHINESE CORPORATION -- You have two cows. You have 300 people milking them. You claim full employment, high bovine productivity, and arrest the newsman who reported the numbers.

AN ARKANSAS CORPORATION -- You have two cows. That one on the left is kinda cute.

ENRON CORPORATION -- You have two cows. You sell three of them to your publicly listed company, using letters of credit opened by your brother-in-law at the bank, then execute a debt/equity swap with an associated general offer so that you get all four cows back, with a tax exemption for five cows. The milk rights of the six cows are transferred via an intermediary to a Cayman Island company secretly owned by the majority shareholder who sells the rights to all seven cows back to your listed company. The annual report says the company owns eight cows, with an option on one more. Sell one cow to buy a new president of the United States, leaving you with nine cows. No balance sheet provided with the release. The public buys your bull.

Sunday, December 16, 2012

Murphy's Military Laws.

Never share a foxhole with anyone braver than you are.

No battle plan ever survives contact with the enemy.

Friendly fire ain't.

The most dangerous thing in the combat zone is an officer with a map.

The problem with taking the easy way out is that the enemy has already mined it.

The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.

The further you are in advance of your own positions, the more likely your artillery will shoot short.

Incoming fire has the right of way.

If your advance is going well, you are walking into an ambush.

The quartermaster has only two sizes, too large and too small.

If you really need an officer in a hurry, take a nap.

The only time suppressive fire works is when it is used on abandoned positions.

The only thing more accurate than incoming enemy fire is incoming friendly fire.

There is nothing more satisfying that having someone take a shot at you, and miss.

Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.

If your sergeant can see you, so can the enemy.

Sunday, December 9, 2012

Murphy's Law

Nothing is as easy as it looks.

To succeed in politics, it is often necessary to rise above your principles.

Nature always sides with the hidden flaw.

Success always occurs in private, and failure in full view.
Two wrongs are only the beginning.

If you perceive that there are four possible ways in which a procedure can go wrong, and circumvent these, then a fifth way, unprepared for, will promptly develop.

Nothing is as easy as it looks.

Every solution breeds new problems.

If there is a worse time for something to go wrong, it will happen then.

If at first you don't succeed, destroy all evidence that you tried.

Exceptions prove the rule ... and wreck the budget.

Whenever you set out to do something, something else must be done first.

It is impossible to make anything foolproof because fools are so ingenious.

If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong.

Left to themselves, things tend to go from bad to worse.

Anything that can go wrong will go wrong.

Trust everybody ... then cut the cards.

Whenever you set out to do something, something else must be done first.

Everything takes longer than you think.

Two wrongs are only the beginning.

Sunday, December 2, 2012

How To Write A College Paper

1. Sit in a straight, comfortable chair in a well lit place in front of your computer.

2. Log onto MSN and ICQ (be sure to go on away!). Check your email.

3. Read over the assignment carefully, to make certain you understand it.

4. Walk down to the vending machines and buy some chocolate to help you concentrate.

5. Check your email.

6. Call up a friend and ask if he/she wants to go to grab a coffee. Just to get settled down and ready to work.

7. When you get back to your room, sit in a straight, comfortable chair in a clean, well lit place.

8. Read over the assignment again to make absolutely certain you understand it.

9. Check your email.

10. You know, you haven't written to that kid you met at camp since fourth grade. You'd better write that letter now and get it out of the way so you can concentrate.

11. Look at your teeth in the bathroom mirror.

12. Grab some mp3z off of kazaa.

13. Check your email. ANY OF THIS SOUND FAMILIAR YET?!

14. MSN chat with one of your friends about the future. (ie summer plans).

15. Check your email.

16. Listen to your new mp3z and download some more.

17. Phone your friend on the other floor and ask if she's started writing yet. Exchange derogatory emarks about your prof, the
course, the college, the world at large.

18. Walk to the store and buy a pack of gum. You've probably run out.

19. While you've got the gum you may as well buy a magazine and read it.

20. Check your email.

21. Check the newspaper listings to make sure you aren't missing something truly worthwhile on TV.

22. Play some solitare (or age of legends!).

23. Check out bored.com.

24. Wash your hands.

25. Call up a friend to see how much they have done, probably haven't started either.

26. Look through your housemate's book of pictures from home. Ask who everyone is.

27. Sit down and do some serious thinking about your plans for the future.

28. Check to see if bored.com has been updated yet.

29. Check your email and listen to your new mp3z.

30. You should be rebooting by now, assuming that windows is crashing on schedule.

31. Read over the assignment one more time, just for heck of it.

32. Scoot your chair across the room to the window and watch the sunrise.

33. Lie face down on the floor and moan.

34. Punch the wall and break something.

35. Check your email.

36. Mumble obscenities.

37. 5am - start hacking on the paper without stopping. 6am -paper is finished.

38. Complain to everyone that you didn't get any sleep because you had to write that stupid paper.

39. Go to class, hand in paper, and leave right away so you can take a nap.